#include <iostream>
#include <vector>
#include <utility>
#include <algorithm>
using namespace std;
int n, m;
vector<pair<int, int> > cctv;
void check(vector<vector<int> > &a, int x, int y, int dir) {
if (dir == 0) {
for (int i=y+1; i<m; i++) {
if (a[x][i] == 6) break;
if (a[x][i] == 0) a[x][i] = -1;
}
} else if (dir == 1) {
for (int i=x+1; i<n; i++) {
if (a[i][y] == 6) break;
if (a[i][y] == 0) a[i][y] = -1;
}
} else if (dir == 2) {
for (int i=y-1; i>=0; i--) {
if (a[x][i] == 6) break;
if (a[x][i] == 0) a[x][i] = -1;
}
} else if (dir == 3) {
for (int i=x-1; i>=0; i--) {
if (a[i][y] == 6) break;
if (a[i][y] == 0) a[i][y] = -1;
}
}
}
int backtrack(vector<vector<int> > a, int idx) {
if (idx == cctv.size()) {
int ret = 0;
for (int i=0; i<n; i++) {
for (int j=0; j<m; j++) {
if (a[i][j] == 0) ret++;
}
}
return ret;
}
int ret = 1e9;
vector<vector<int> > b;
int x = cctv[idx].first, y = cctv[idx].second;
switch (a[x][y]) {
case 1:
for (int i=0; i<4; i++) {
b = a;
check(b, x, y, i);
ret = min(ret, backtrack(b, idx+1));
}
break;
case 2:
for (int i=0; i<2; i++) {
b = a;
check(b, x, y, i);
check(b, x, y, i+2);
ret = min(ret, backtrack(b, idx+1));
}
break;
case 3:
for (int i=0; i<4; i++) {
b = a;
check(b, x, y, i);
check(b, x, y, (i+1)%4);
ret = min(ret, backtrack(b, idx+1));
}
break;
case 4:
for (int i=0; i<4; i++) {
b = a;
check(b, x, y, i);
check(b, x, y, (i+1)%4);
check(b, x, y, (i+2)%4);
ret = min(ret, backtrack(b, idx+1));
}
break;
case 5:
b = a;
for (int i=0; i<4; i++) {
check(b, x, y, i);
}
ret = min(ret, backtrack(b, idx+1));
break;
}
return ret;
}
void solve(void) {
cin >> n >> m;
vector<vector<int> > a(n, vector<int>(m));
for (int i=0; i<n; i++) {
for (int j=0; j<m; j++) {
cin >> a[i][j];
if (a[i][j] != 0 && a[i][j] != 6) {
cctv.push_back(make_pair(i, j));
}
}
}
cout << backtrack(a, 0);
}
int main(void) {
ios::sync_with_stdio(false);
cin.tie(nullptr);
solve();
return 0;
}