#include <iostream>
#include <utility>
#include <vector>
#include <cmath>
using namespace std;
int n, l, r;
pair<int, int> unite(vector<vector<pair<int, int> > > &a, int id, int x, int y) {
pair<int, int> ret = make_pair(a[x][y].first, 1);
a[x][y].second = id;
if (x > 0 && a[x-1][y].second == -1 && l <= abs(a[x][y].first - a[x-1][y].first) && abs(a[x][y].first - a[x-1][y].first) <= r) {
pair<int, int> tmp = unite(a, id, x-1, y);
ret.first += tmp.first;
ret.second += tmp.second;
}
if (x < n-1 && a[x+1][y].second == -1 && l <= abs(a[x][y].first - a[x+1][y].first) && abs(a[x][y].first - a[x+1][y].first) <= r) {
pair<int, int> tmp = unite(a, id, x+1, y);
ret.first += tmp.first;
ret.second += tmp.second;
}
if (y > 0 && a[x][y-1].second == -1 && l <= abs(a[x][y].first - a[x][y-1].first) && abs(a[x][y].first - a[x][y-1].first) <= r) {
pair<int, int> tmp = unite(a, id, x, y-1);
ret.first += tmp.first;
ret.second += tmp.second;
}
if (y < n-1 && a[x][y+1].second == -1 && l <= abs(a[x][y].first - a[x][y+1].first) && abs(a[x][y].first - a[x][y+1].first) <= r) {
pair<int, int> tmp = unite(a, id, x, y+1);
ret.first += tmp.first;
ret.second += tmp.second;
}
return ret;
}
bool process(vector<vector<pair<int, int> > > &a) {
int id = 0;
bool changed = false;
vector<pair<int, int> > uni;
for (int i=0; i<n; i++) {
for (int j=0; j<n; j++) {
if (a[i][j].second == -1) {
uni.push_back(unite(a, id++, i, j));
if (uni.back().second > 1) changed = true;
}
}
}
for (int i=0; i<n; i++) {
for (int j=0; j<n; j++) {
if (a[i][j].second != -1) {
a[i][j].first = uni[a[i][j].second].first / uni[a[i][j].second].second;
a[i][j].second = -1;
}
}
}
return changed;
}
void solve(void) {
cin >> n >> l >> r;
vector<vector<pair<int, int> > > a(n, vector<pair<int, int> >(n));
for (int i=0; i<n; i++) {
for (int j=0; j<n; j++) {
cin >> a[i][j].first;
a[i][j].second = -1;
}
}
int ans = 0;
while (process(a)) ans++;
cout << ans;
}
int main(void) {
ios::sync_with_stdio(false);
cin.tie(nullptr);
solve();
return 0;
}